{
  "animationLibrary": "authored-combos.tres",
  "creator": "NextGenRunGames",
  "license": "CC0-1.0",
  "nativeLibraryContents": "Seven original attack choreographies, a ready stance and a locomotion adaptation. Stance/locomotion and common rig derive from Quaternius UAL 2 Standard CC0.",
  "profiles": [
    {
      "active_end": [
        0.54,
        0.54,
        0.56
      ],
      "active_start": [
        0.3,
        0.3,
        0.32
      ],
      "animation_source": "Original choreography; Daggerfall Unity weapon states/contact and Quake acceleration studied.",
      "buffer": 0.25,
      "clips": [
        "Classic_Cut_A",
        "Classic_Cut_B",
        "Classic_Finisher"
      ],
      "cost": [
        13.0,
        14.0,
        18.0
      ],
      "damage": [
        29.0,
        31.0,
        40.0
      ],
      "description": "Deliberate cuts, hard contact and an early guard cancel.",
      "durations": [
        0.56,
        0.6,
        0.72
      ],
      "grace": 0.38,
      "id": "classic",
      "lunge": [
        0.22,
        0.18,
        0.36
      ],
      "move_scale": 0.78,
      "name": "BURIAL STEEL",
      "parry": 0.2,
      "reach": [
        2.65,
        2.65,
        2.8
      ],
      "subtitle": "Source-catalog inspired"
    },
    {
      "active_end": [
        0.58,
        0.56,
        0.6,
        0.65
      ],
      "active_start": [
        0.32,
        0.31,
        0.34,
        0.42
      ],
      "animation_source": "Newly authored choreography inspired by Metin2-style combo cadence. No Metin2 code, rigs or animation files.",
      "buffer": 0.29,
      "clips": [
        "Flow_Cut_A",
        "Flow_Cut_B",
        "Flow_Turn",
        "Flow_Finisher"
      ],
      "cost": [
        10.0,
        11.0,
        12.0,
        19.0
      ],
      "damage": [
        21.0,
        23.0,
        25.0,
        43.0
      ],
      "description": "Four quick linked cuts, forward steps and a turning finisher.",
      "durations": [
        0.4,
        0.43,
        0.47,
        0.68
      ],
      "grace": 0.29,
      "id": "flow",
      "lunge": [
        0.55,
        0.52,
        0.7,
        1.05
      ],
      "move_scale": 0.92,
      "name": "PILGRIM FLOW",
      "parry": 0.16,
      "reach": [
        2.55,
        2.55,
        2.65,
        2.95
      ],
      "subtitle": "Metin2-style original combo"
    },
    {
      "active_end": [
        0.39,
        0.36,
        0.372
      ],
      "active_start": [
        0.31,
        0.28,
        0.065
      ],
      "animation_source": "Quaternius Universal Animation Library 2 Standard v2.2, CC0-1.0. Original sword clips on a normalized attack clock with compressed paired recoveries; contacts match the actual blade sweep.",
      "buffer": 0.32,
      "clips": [
        "Sword_Regular_A",
        "Sword_Regular_B",
        "Sword_Regular_C"
      ],
      "cost": [
        15.0,
        16.0,
        23.0
      ],
      "damage": [
        33.0,
        36.0,
        53.0
      ],
      "description": "UAL hand-driven blade, paired recoveries and a two-contact finisher.",
      "durations": [
        0.73,
        0.84,
        1.38
      ],
      "grace": 0.45,
      "id": "ual2",
      "lunge": [
        0.3,
        0.38,
        0.62
      ],
      "move_scale": 0.72,
      "name": "UNIVERSAL GUARD",
      "parry": 0.23,
      "reach": [
        2.7,
        2.75,
        2.95
      ],
      "subtitle": "Quaternius UAL 2 · CC0",
      "contact_windows": [
        [
          [
            0.31,
            0.39,
            1.0
          ]
        ],
        [
          [
            0.28,
            0.36,
            1.0
          ]
        ],
        [
          [
            0.065,
            0.14,
            0.4
          ],
          [
            0.323,
            0.372,
            0.6
          ]
        ]
      ]
    }
  ],
  "rigDependency": "../ual2/UAL2_Standard.glb",
  "scope": "Game-specific starting presets. UAL 2 Standard original clips are separately credited. No Metin2 code, rigs or animation clips included.",
  "version": 2
}
