Irregular Abbey Flagstone Albedo
Weathered irregular paving albedo used by the revised 3D floor.
image/png · 1254 × 1254 · 3502 KB
mournvale fantasy dungeon old-school godot textures current-runtime
Download asset ↧Asset metadata JSON · CC0 1.0 license
Generated with Built-in imagegen. Descriptions and tags use observed-game-use-and-source-generation; visual content and engine readiness have not been certified.
Generation prompt & provenance
Use case: stylized-concept. Asset type: one seamless tileable medieval abbey flagstone floor albedo texture for an original old-school first-person fantasy RPG. Square 1024x1024. Perfectly overhead orthographic material swatch, fills every pixel, no border or perspective. A field of old irregular hand-cut limestone and slate paving slabs, approximately 4-5 broad slabs across and 5 down, varied polygonal shapes and sizes, some rectangular but many gently broken corners. Weathered warm grey and dusty greige stone, subtle desaturated olive lichen at some joints, dark muted umber soil in narrow natural gaps. Rich hand-painted pixel texture in the mature 1990s fantasy RPG style: medium visible pixel clusters, worn softened edges, shallow cracks, tiny pitting and restrained moss. Strong natural shape variation, no regular brick grid, no repeating obvious circular pattern. Even neutral diffuse light, no cast shadows, no directional illumination, no polished reflections, no bevel-render look, no baked dramatic lighting. Both pairs of opposite edges tile seamlessly. No objects, leaves, bones, loose props, text, watermark, UI, or decorative symbols.
Creator: NextGenRunGames · CC0 dedication: 7 October 2026
SHA-256: 6890b057a3d6c03a49516789d142210464ee902860c182bdced41516be2727cd